The seventh challenge starts in front of a church in the Dutch town of Sleepy Hollow. According to Laird, the town predates the American Revolution by over 100 years, and it is here that the famous horseman waits with the next clue.
When I first went into the challenge, the icon was something like the clock for challenge 1 and it wasn’t working right. Rather than restart (which I did several times), I returned to the gameboard, and the icon became a pumpkin. Everything also seems to be working.
If you have any problems, return to the gameboard, make sure you have the pumpkin icon (appropriate considering the location), and try again. You don’t have to use Internet Explorer. I did it with Firefox and it worked fine. To the challenge.
Unfortunately, the church door is locked, so you’ll have to go someplace else first, it seems, and the only place that appears to be an option is the graveyard. Not appealing when you’re in a place called Sleepy Hollow at night, but what choice do you really have when it comes right down to it? You do want to finish the challenge, right? That’s what I thought. Let’s get to it.
- Click to the right of the church to enter the graveyard.
- Click on the short rounded tombstone to the right of the gate (the light-colored one).
- Click on the base of the tombstone to pick up the key and click on the key to store it in your backpack.
- Click Go Back to return to the graveyard.
- Click Go Back to return to the front of the church.
- Click the backpack to open it.
- Click the key to select it.
- Click the key to open the door.
- Click the door to enter the church.
- Click the matches on the railing to pick them up and click them again to store them in your backpack.
- Click the candelabra to bring it into focus. Now you need to light all the candles.
- The trick is that if you light one candle, some others may light and still others may go out.
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To light all of the candles, you only need to click four of them:
o o x o x o o o o o o x o x o o
You’ll want to click those marked with “x” in the image above and don’t click those marked with “o” (they aren’t actually marked like this in the game). After those four clicks, all your candles will be lit and you’ll hear a creaky door open. Thanks, Jaclyn, for being the first to crack the code (or at least, the first to share it here)!
- Click Leave Church to go back outside.
- Click to the right of the church to enter the graveyard.
- Click on the now-open entrance to the cave.
- Go to the right one screen and you’ll see a globe.
- Move to the globe to bring it into focus. If you had to restart for any reason, and you’ve already retrieved your second insurance policy, you can skip this step – you already have it.
- Go to 37°N by 77°W. Where did these come from? The rulebook on the table in the game room. You did read the rules, didn’t you?
- To get there, click the globe and move it. You’re looking for Virginia.
- When you get there, click to retrieve the second insurance policy.
- Click it again to store it in your backpack.
- Click Go Back to return to the catacombs.
- Now go down to the next level and to the left one screen.
- Then go down another level and back to the right two screens.
- Now go up two levels and to the right one screen. Thanks for the clarification, Jeff!
- Next, go down three levels to the lever.
- Click the lever to move it once (from left to right). Click towards the top of the lever to move it, because if you click it too low you’ll pick up the chain. Also, if you move it back to the left, you just undid what you need to do, so move it back again. Let me say it again: Make sure the lever is on the right when you leave! And if you did click the chain first, you’ll have to restart. It may also be possible to select it from your pack and put it back on the lever. I have had some success doing this.
- Once you’ve moved the lever, you can click the chain to select it and click it again to store it in your backpack.
- Click Go Back.
- Go up two levels and to the left one screen.
- Go up three levels and to the left one screen (you actually will go down one level here as well, unless you’re really good at jumping).
- At this point there is a large hole. You’ll need to jump and run to make it across. If you can’t make it, try standing at the edge (facing left), hold the shift key, then press the space bar. It seems to work better for me than running and trying to press space at the right time.
- Then go to the left and down two levels and through the open gate.
- Click the book to pick it up and again to store it in your backpack. Note the coordinates.
- Click Go Back.
- Retrace your steps to get back to the globe.
- Go to 42°N by 80°W (from the book you just picked up).
- To get there, click the globe and move it. You’re looking for Titusville, PA.
- Now you’re in front of the Drake Well.
- Click your backpack to open it.
- Click the chain to select it and again to connect it to the truck. It doesn’t seem to matter where you click the chain, but by all means, if it doesn’t seem to work for you by clicking in one location, try clicking elsewhere.
- And if it still doesn’t work, try restarting the challenge. If that doesn’t work, try returning to the gameboard. If that doesn’t work, try clearing your cache. If that doesn’t work, try restarting your browser. If that doesn’t work, try another browser. If that doesn’t work, try another computer. If that doesn’t work, try taking a break for a few minutes. One of these should. I promise. Lots of people have done it now.
- Once the barrels move out of the way you can see a door.
- Click the door to open it and click again to go through the door.
- Click the drawer in the table to open it.
- You’re done!
That’s it for this week. Check back for next week’s challenge summary.
Looking for other challenges? Check out the Treasure Hunters Challenge entry. If you want to discuss the overall game theory, discuss it there please, and leave this for challenge-specific information.
Comments
95 responses to “Treasure Hunters Challenge: Week 7”
The second set of coordinates (42N, 80W) comes from the book in which you get from behind the gated room in Rockefeller’s tomb. I have no idea where the insurance policy coordinates came from and am curious myself.
As for the stupid chain…can’t get it to work either. I had to redo the whole thing to make sure the chain was visible in my backpack…but now I can’t use it.
Lastly, as for the big jump…you need to push the left arrow key and shift to run left…then when you are close to the edge, you have to push the space bar to jump the gap (while still pushing the left arrow and shift keys).
How did you find out the coordinates for the Globe??
Use shift to run.
I can’t seem to make it across the big hole when I run and jump… Any advice on what I may be doing wrong? My guy doesn’t seem to want to run either…
Thank you.
After closing out and restarting completely, I was able to attach the chain to the truck. I guess just keep trying. It does get faster to go through after each time at least.
I can’t seem to make the big jump. Any advice?
I got everything done up until the chain, and I did get the chain before the book, but it won’t let me use the chain on the truck…
Thanks…apparently I am blonde at least a few times a day.
Tiffany, the gate won’t open until you move the lever from the left to the right before you put the chain in your backpack.